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Sites with Lots of Good Stuff
Game News or Development Sites
BSP Trees
Collision Detection
Computational Geometry
Curves
Delaunay Triangulation and Voronoi Diagrams
Exact Arithmetic
Least-Squares Fitting
Mathematics
Mesh Extraction and Surface Reconstruction
Mesh Reduction and Simplification
Nearest Neighbor Searching
Path Finding and Shortest Paths
Physics
Polygon Boolean Operations
Polygon or Mesh Decomposition
Polyline Reduction
Quaternions and Geometric Algebra
Random Number Generation
Skinning
Surfaces
Terrain
Textures
Visibility
Wavelets and Data Compression
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